Game Developing
Anima2D Detachable Limbs Tutorial – Unity 3D
Hi, everyone! I’m back, this time we are doing something at a more intermediate level.We will be making a system that will allow you to make parts of your character “detachable” in an Anima2D character like shown below. We will be coding quite a bit, so I hope you are comfortable with C# and scratching your head a little.
The inspiration for the tutorial came after playing (a lot!) of Plants Vs Zombies 2. If you’ve ever played the game, the zombies, as they are losing health, start losing limbs. We will create a similar effect, with a very simple system.